Ben Haderle

Game Designer and Programmer


Expander is an arcade game where you try to capture weak enemies in your blast radius to set off an explosion that can destroy stronger enemies.

It was made over a couple weeks as part of an assignment for Gabe Cuzillo's Action Game Studio in Fall of 2017 at NYU.

I made Expander out of my desire to create an arcade game with a unique mechanic. In the past year, I got really into playing obscure 70s and 80s arcade games and I wanted to make a game in that style. Many of them have unique mechanics comapred to games from today since genres weren't as strictly defined then. I think I succeeded on the unique mechanic front and overall, this prototype is a solid base. If I were to continue with this project, I'd want to find a way to scale difficulty better, probably by adding different enemies besisides the "popcorn" chasers and the strong bases.


Play now!